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AER Lab: Unreal Environment Concept

AER (Another Engineering Research) Lab is a mechanical and robotics R&D corporation in the year 2045.

This is an Environment gray box I designed and kit bashed together and brought into Unreal for playtesting and lighting.
The goal was to design the layout interesting for player traversal with some obstacles, mission objectives, verticality and some exciting payoff at the end once you find the room. I wanted to give each room some character and personality

I wanted to treat this to make it believable with proper design, brainstorming and reference gathering to create the block out. Hope you like!

key shot of the lobby when first entering the space

key shot of the lobby when first entering the space

lobby reception desk

lobby reception desk

grand stairwell with some POI design and verticality

grand stairwell with some POI design and verticality

blocking obstacle, player must find another way to pass

blocking obstacle, player must find another way to pass

reverse angle of the obstacle that blocks the design architectural room

reverse angle of the obstacle that blocks the design architectural room

reverse angle of the design architectural room

reverse angle of the design architectural room

lighting to highlight a mission objective or item

lighting to highlight a mission objective or item

2nd obstacle, no keycard

2nd obstacle, no keycard

last room to reveal the 2nd key shot and main mission objective

last room to reveal the 2nd key shot and main mission objective

reverse angle of mechanical module

reverse angle of mechanical module

reference images for inspiration

reference images for inspiration

initial brainstorm and mind map before the design in 3D

initial brainstorm and mind map before the design in 3D