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Prey: Cargo Bay

A couple of materials I created for the Cargo Bay level on Prey. Trim floor material was modeled in Maya, and other floor tileable materials were created in Substance Designer.

Other Environment Artists on this level:
https://www.artstation.com/chabucky
https://www.artstation.com/bryan3d

in game render.  Responsible ONLY for floor textures/materials

in game render. Responsible ONLY for floor textures/materials

in game render.  Responsible ONLY for floor textures/materials

in game render. Responsible ONLY for floor textures/materials